SOUND
Arcade machines, consoles and computers can make music, beeps and sudden game sounds. Several machines may be running at the same time.
Headphones or ear defenders are welcome.
PLAN BEFORE YOU ARRIVE
This page explains what Re:Wired is like, what happens when you arrive, and some of the sounds, lights and activities you may experience. You can use the Display Options button to make the website calmer too.
WHAT TO EXPECTASK US BEFORE YOU VISITArcade machines, consoles and computers can make music, beeps and sudden game sounds. Several machines may be running at the same time.
Headphones or ear defenders are welcome.
There are many screens and displays. Some games contain movement, rapidly changing images or flashing effects. The website's Display Options can reduce movement on this site, but they cannot alter effects in original games.
The museum can be busier at popular times. You are welcome to ask us which sessions are normally quieter before travelling.
Many exhibits are designed to be played and handled. Controllers can vary greatly in shape, weight and force required. You can try another machine if a control is uncomfortable.
Wednesdays are structured two-hour sessions for ages 8–14. There is an arrival/free-play period, an explanation of the evening's activity, guided activities, a break, more activity time, and a short ending before collection. Nobody needs previous coding or gaming experience.
If a young person needs information in advance, extra processing time, a particular communication approach, or another reasonable adjustment, tell us when booking or email us beforehand.
You can ask about likely noise levels, busy periods, step-free access, seating, toilets, the layout, or a particular activity or piece of equipment.
You can ask a volunteer to explain something again, show you how a machine works, help find a less busy activity, or tell you where facilities are.